This course will provide basic knowledge of the various aspects of the game industry. Topics covered include types of game development careers, game development and design processes, marketing themes, copyright laws, game company structures, various types of programming languages used by different types of games and the impact of video games on modern society. Students will learn general programming concepts and common game development environments. Lab fee required.
Prerequisite: COP 1000 with a grade of "C" or higher.
Terms Typically Offered: Fall, Spring
Textbook information will be available online for each term's courses 45 days prior to the first day of classes
for the term.
The courses in this catalog are identified by prefixes and numbers that were assigned by Florida's Statewide
Course Numbering System, a system used by all public postsecondary institutions in Florida and 32 non-public
institutions. Seminole State controls the description, credit and content of its own courses.